BLOODSPORT: Part 1—The Rebellion

For the past week or so, I’ve been running a game called BLOODSPORT that I designed and wrote. In this game, twenty-two men and women are abducted from their beds and dropped into a sandy alien coliseum, where they’re forced to fight to the death for the pleasure of their alien captors. Players spend most [...]

Let’s come up with excuses for why I die in Spelunky

You’ve played Captain Forever, right? If you have, you’ve picked up the drips and slivers of its story. Despite its neon graphics and cheekily deadpanned flavor text, it’s secretly a soul-crippling tale of sacrifice and cyber-horror! Hooray! Captain Forever is a trapped pilot doomed to fly forever in a kamikaze ship that reassembles itself after [...]

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